Difference between revisions of "Get of Fenris"

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The Get of Fenris are the best warrior tribe of all [[Garou]]. Hailing from Scandinavia, they are by far the most agressive, adhering a philosophy that only the strong must survive and the weak must perish, as nature has often shown. Wars over [[septs]] and territory are the most common in Fenrir history, though this has diminished now that hardly enough [[Garou]] survive to cover all of the Earth as it is.
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The Get of Fenris the tribe that is best known for it's warriors. Hailing from Scandinavia, they are by far the most agressive, adhering to a philosophy that only the strong survive and the weak must perish, as nature has often shown.  
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Wars over septs and territory are the common in Fenrir history, though this has diminished now that hardly enough [[Garou]] survive to cover all of the Earth as it is.
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The Get of Fenris have a true warrior’s culture. Deeds
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determine each Garou’s worth, and Rank challenges
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always include some form of physical test, whether of
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combat prowess, endurance, or sheer will.<br>
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The Fenrir are not a democratic society; their internal structure is led
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by the strongest and most determined.<br>
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The [[Ahroun]] take precedence during war, and at all other times, a Fenrir’s
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right to lead is judged by the strength of her character, the
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[[wisdom]] of her ideals, and the [[glory]] of her sword arm.
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<DPL>category=Get of Fenris</DPL>

Latest revision as of 21:47, 24 November 2018

The Get of Fenris the tribe that is best known for it's warriors. Hailing from Scandinavia, they are by far the most agressive, adhering to a philosophy that only the strong survive and the weak must perish, as nature has often shown.

Wars over septs and territory are the common in Fenrir history, though this has diminished now that hardly enough Garou survive to cover all of the Earth as it is.

The Get of Fenris have a true warrior’s culture. Deeds determine each Garou’s worth, and Rank challenges always include some form of physical test, whether of combat prowess, endurance, or sheer will.

The Fenrir are not a democratic society; their internal structure is led by the strongest and most determined.

The Ahroun take precedence during war, and at all other times, a Fenrir’s right to lead is judged by the strength of her character, the wisdom of her ideals, and the glory of her sword arm.

<DPL>category=Get of Fenris</DPL>